Thursday, October 1, 2009

Refining the 3D Skills























Thought I might post some recent work. Did this creature over the weekend to explore sculpting musculature in Zbrush as well as working with the re-topology tools within the program. Being able to use both of these things will be very important for making animation ready models for IP. (Text on piece complements of Eileen Tjan) :)

Rigging comes next week.

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